Thursday, September 15, 2011

AudioDoodles..



Playing around more on the Op1. I don't play keyboard, so it was fun discovering this scale, which it seems is F-minor? Anyway, at least I am learning something over the course of time.

I'm just going to start calling these all AudioDoodles... I still love the op1, its awesome, nuff said.

Friday, August 19, 2011

IntoReality




Latest greatest, slow and hiphoppy, with some fun live play.

Wednesday, August 17, 2011

FantasticleWorld - playing with the OP1


The Op-1 arrived a couple of days ago, I wanted to experiment a lot more, but I ended up getting caught making a track straight off the bat. Great fun! The voice was sampled from the internal radio.
Goods:
Easily playable, intuitive, great interface, recording, looping, fm radio for sampling, super fun and addictive, amazing tech squeezed in (that's why its so heavy I guess).

Not so good:
No midi clock sync, crashes a _TON_ when doing tape edits (although it boots back up with no loss, just takes time and funks up the workflow), faint but audible high pitch noises.

Verdict:
I love it!

Thursday, August 4, 2011

Polyoptics: audioDoodles - MachineDrum, MonoMachine.



A silly beat, playing around on the MachineDrum, backup on the MonoMachine.



Sunday, July 24, 2011

Polyoptics: Workshop - Machinedrum Sampling Ipad



I got a Machinedrum a few days ago and had a great time with the realtime sampling. Wicked machine!
Also used: Ipad and a Kaoss pad off screen.
Apps: Polychord, SSquares.



Thursday, July 21, 2011

Polyoptics: miniSet worksession - ESX, Monomachine, Telemark, Ipad, Kaoss pads.



2 tracks squished together. Not a very smooth transition, but good practice!
I made a midi layout for this track on the ipad to help control a bunch of stuff without having to swap my hands around so much.



Tuesday, June 28, 2011

Polyoptics: tenderVittles? - Monomachine, ESX, Kaoss Quad, Telemark.



Having fun with machines. Monomachine sequencing ESX and Telemark.
The sequence that goes through the Telemark at the beginning is also going through the ESX, they play the same, then the ESX part has grain shifting/delay FX applied. That process was new for me.